ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
digital man
Synchronet/BBS Terminology Definition #49:
MUD = Multi-User Dungeon
Norco, CA WX: 68.0°F, 78.0% humidity, 5 mph E wind, 0.00 inches rain/24hrs
The Millionaire wrote to Digital Man <=-floppy
ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB
disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
It won't download. Says failed.
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
Re: Old Synchronet source code
By: Digital Man to All on Mon Oct 19 2020 07:41 pm
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
those 3.5" still worked, WOW!.
ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
digital man
Re: Old Synchronet source code
By: Digital Man to All on Mon Oct 19 2020 07:41 pm
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
those 3.5" still worked, WOW!.
ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
Thank you for digging all of those out, DM, I for one appreciate it.
Getting any pre v2 is being a challenge to bring up Live telnetable. Doorway 2.31 is a little promising, but, without FOSSIL support (circa v2.00A 06/02/1994) it is not an easy task to get setup as a Door. Fun project to say the least.
Re: Re: Old Synchronet source code
By: Mortifis to Digital Man on Tue Oct 27 2020 02:34 pm
ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Thank you for digging all of those out, DM, I for one appreciate it. Getting any pre v2 is being a challenge to bring up Live telnetable. Doorway 2.31 is a little promising, but, without FOSSIL support (circa v2.00A 06/02/1994) it is not an easy task to get setup as a Door. Fun project to say the least.
The newer Synchronet FOSSIL driver is also a virtual UART driver. Have you tried it (instead of Synchronet v3.00)?
--
digital man
Mostly, yes. And I inherited some old 1.2MB 5.25" floppies from Steve Deppe (my original Synchronet "partner in crime") and so I sent some of them off to floppydisk.com to get read/converted. Steve had some even older source files than I had and he had all the x86 assembler source files that he wrote for Synchronet, some of which I never had. We'll see how those disks stood
Re: Re: Old Synchronet source code
By: Mortifis to Digital Man on Tue Oct 27 2020 02:34 pm
ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Thank you for digging all of those out, DM, I for one appreciate it. Getting any pre v2 is being a challenge to bring up Live telnetable. Doorway 2.31 is a little promising, but, without FOSSIL support (circa v2.00A 06/02/1994) it is not an easy task to get setup as a Door. Fun project to say the least.
The newer Synchronet FOSSIL driver is also a virtual UART driver. Have you tried it (instead of Synchronet v3.00)?
--
digital man
Yes, I opted to use v3.14a as the host since it has the Synchronet FOSSIL, web, ssh, JS, etc. The NetFoss/Net2BBS was ok but it has some issues, which using even v3.00 solved but was best solved with v3.14.
After all of these experiments and re-visting most of the previous versions I can honestly say that you have maintained an impressive backward compatibility ... only makes sense that Synchronet is best support by Synchronet :)
Re: Old Synchronet source code
By: Digital Man to Themadgamerman on Tue Oct 27 2020 03:31 pm
Mostly, yes. And I inherited some old 1.2MB 5.25" floppies from Steve Deppe (my original Synchronet "partner in crime") and so I sent some of them off to floppydisk.com to get read/converted. Steve had some even older source files than I had and he had all the x86 assembler source files that he wrote for Synchronet, some of which I never had. We'll see how those disks stood
How old is Synchronet?.
v3.14a's FOSSIL driver included the virtual UART support. I would expect sbbs v1x to work under sbbs v3.14 then, too.
--
digital man
mlong wrote to Themadgamerman <=-
30 years old
Re: Old Synchronet source code
By: Themadgamerman to Digital Man on Tue Oct 27 2020 08:22 pm
Re: Old Synchronet source code
By: Digital Man to Themadgamerman on Tue Oct 27 2020 03:31 pm
Mostly, yes. And I inherited some old 1.2MB 5.25" floppies from Steve Deppe (my original Synchronet "partner in crime") and so I sent some of them off to floppydisk.com to get read/converted. Steve had some even older source files than I had and he had all the x86 assembler source files that he wrote for Synchronet, some of which I never had. We'll see how those disks stood
How old is Synchronet?.
I first started writing it in late 1990, it was named in 1991 and first released commercially in 1992. So about 30 years old.
--
digital man
v3.14a's FOSSIL driver included the virtual UART support. I would expect sbbs v1x to work under sbbs v3.14 then, too.
--
digital man
... and so it does! It took(is taking) some configuration magic, but, alas, v1b00 is live; single node so far. I need to work a little more on sbbsexec.ini placement and I believe ansi.sys needs to be loaded prior to 'calling' sbbs ... some would ask 'why?' but whatever lol thanks for the help Digital Man
I first started writing it in late 1990, it was named in 1991 and first released commercially in 1992. So about 30 years old.
Didn't you run a WWiV board for a few years before you released sbbsv1x ?
I seem to remember ringing up a huge long distance phone bill calling your board before it was Synchronet.
Re: Re: Old Synchronet source code
By: Mortifis to Digital Man on Wed Oct 28 2020 12:19 pm
I first started writing it in late 1990, it was named in 1991 and first released commercially in 1992. So about 30 years old.
Didn't you run a WWiV board for a few years before you released sbbsv1x ? I seem to remember ringing up a huge long distance phone bill calling your board before it was Synchronet.
I did. From '88 to to late '90, I ran WWIV. I recently put an archive of the source for that WWIV version (4.10 I think was) with my mods, up for download.
--
digital man
I did. From '88 to to late '90, I ran WWIV. I recently put an archive of the source for that WWIV version (4.10 I think was) with my mods, up for download.
cool, may I mess with that and see if I can get it to run under the Museum as Digital Man's WWIV or some other title? :)
Re: Re: Old Synchronet source codeof
By: Mortifis to Digital Man on Wed Oct 28 2020 03:49 pm
> > I did. From '88 to to late '90, I ran WWIV. I recently put an archive
> > the source for that WWIV version (4.10 I think was) with my mods, upfor
> > download.Museum
> cool, may I mess with that and see if I can get it to run under the
> as Digital Man's WWIV or some other title? :)idea how you'd get the built files working. I had no luck finding WWIV v4.10 install packages on the Internet. They must exist but it seems to be getting hard to find old
You could try, but you'd have to build it (got Turbo C handy?) and I have no
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